VGHW Feature: Retro eight-bit RPG storytelling, but make it super gay.
How this award-winning SFF writer is turned to retro video games for his next story
VGHW Excerpt: Japanese RPGs journey to the west with a bang in Fight, Magic, Items. Literally.
From chain smoking in a Denny's, to a volcanic explosion, and a massive Nintendo Power giveaway, this Fight, Magic, Items excerpt chronicles Final Fantasy and Dragon Quest's tumultuous journey west
VGHW Excerpt: Jordan Minor runs down gaming greats in "Video Game of the Year"
"Billions of people may never have the chance to play the greatest games ever made ever again"
VGHW Feature: What My Kids Taught Me About Retro Video Games
Raising 16-bit-compatible Zoomers changed how I love old games
VGHW Feature: Weaponized Nostalgia
How Final Fantasy VII Remake’s opening hours use nostalgia and modern gaming ideologies to redefine how we think about remakes.
VGHW Feature: The best video game history books that inspired Fight, Magic, Items
From significant zeroes to gamer girls, monster kids to video games of the year, gaming history is full of fascinating stories
Astrolabe Feature: 30 years on, DOOM remains supported like no other
RetroXP's Marc Normandin explores how three decades of fan support have bolstered DOOM to legendary status
Astrolabe Feature: Sea of Stars is the game Chrono Trigger fans have been waiting for
Early impressions of Sea of Stars reveal a game bursting with innovation and beauty while staying true to its classic inspirations
Sea of Stars and the Jordan Peterson thing
Is Sabotage Studio's sea full of lobsters?
Astrolabe Digest: 082423
Controversies, sub-pixels, and layoffs, oh my!