Guest Post VGHW Excerpt: Jordan Minor runs down gaming greats in "Video Game of the Year" "Billions of people may never have the chance to play the greatest games ever made ever again"
Features VGHW Feature: What My Kids Taught Me About Retro Video Games Raising 16-bit-compatible Zoomers changed how I love old games
Features VGHW Feature: Weaponized Nostalgia How Final Fantasy VII Remake’s opening hours use nostalgia and modern gaming ideologies to redefine how we think about remakes.
Video Game History Week VGHW Feature: The best video game history books that inspired Fight, Magic, Items From significant zeroes to gamer girls, monster kids to video games of the year, gaming history is full of fascinating stories
Promo To celebrate VGHW, Astrolabe is 50% off! A hot deal on Astrolabe so we can BOTH afford more classic Japanese RPGs
Digests Astrolabe Digest: 090623 Hayao Miyazaki's latest film gets a release date, Starfield's here to mixed reviews, and do most book really sell fewer than 12 copies?
Features Astrolabe Feature: 30 years on, DOOM remains supported like no other RetroXP's Marc Normandin explores how three decades of fan support have bolstered DOOM to legendary status
Features Astrolabe Feature: Sea of Stars is the game Chrono Trigger fans have been waiting for Early impressions of Sea of Stars reveal a game bursting with innovation and beauty while staying true to its classic inspirations
Promo Announcing the "Fight, Magic, Items" Audiobook! "Fight, Magic, Items" is coming to audio on July 25, 2023 from Tantor Media, narrated by Eric Michael Summerer
Flagship Issues Astrolabe 34: What Big Robots Teach Us About Being Human "The Archive Undying" author Emma Mieko Candon explores the humanity of gigantic robots, I fix a Nintendo, and a book you won't be able to put down
Features Final Fantasy XVI wants to be the "Game of Thrones" of video games, but is it too late? The long-running series wants to target new fans with its action-based combat, but is that being undermined by its newfound obsession with sex and gratuitous violence?
Promo I wrote a thing! Final Fantasy XVI Edition How Final Fantasy XVI Redefines the Series Again (And Don't Call It a JRPG) Y’all, I made my debut today on IGN, and it’s a doozy. “How Final Fantasy XVI Redefines the Series Again (And Don't Call It a JRPG)” is a an in-depth
Features "This is How You Lose the Time War" is a Time Travel Romance with Teeth But you don't need Bigolas Dickolas to tell you that.
Mailbag Astrolabe Mailbag: Shannara vs. Landover, the Final Fantasy XVI demo, video game adaptations of books, and more! Also, Sci-Fantasy, updates on my fiction projects, and Chocobo Racing
Features Featured Hayao Miyazaki’s Lost Magic of Parenthood How the legendary Studio Ghibli filmmaker explores the intersections of childhood, parenthood, and magic in his most famous films.
Free Fiction The Penelope Qingdom What would you do if you found out your neighbour had a kingdom of living toys in their basement?
Flagship Issues Astrolabe 33: Everything New is Old Again On skateboarding as a 39 year old, video games of the year, and evolution
Promo I wrote some things! Creators of Into the Breach and Dead Cells discuss the ethos of difficulty
News Announcement! Fight, Magic, Items is going global! Publisher Yatakhayloon announces Saudi Arabian edition of my book on the history of Japanese RPGs
Flagship Issues Astrolabe 32: Meet the women who defined the sound of a generation A look back at the revolutionary video game soundtracks of the 90s, a couple of personal histories, and the souls of demons